Need for Speed Payback Review (PS4)
Need for Speed is really starting to feel like it’s doing what it’s designed to do: give some thrilling, egde-of-the-seat racing action against other racers, police and anyone else who reckons they can outrun you. Payback has received some pretty bad press so far, but the biggest issue – that of the loot crates and slow progression – seem to have been sorted by a recent update, so does it make it a more viable option for people looking for some excitement?
Yes, frankly. Payback does an excellent job of being that cheesy, over the top racer with the big engines, dodgy acting and questionable storyline. Basically if you’ve seen a Fast and Furious film you’ll know what to expect. But the handling is good, it’s looks very decent indeed and more importantly it’s fun to play. One challenge leads into another, and with the usual selection of speed and skill challenges dotted around there’s loads to be getting on with; it’s easy to get lost in the game and not realise that 2 hours have passed.
The other thing is the value you’ll get from this – the price has started to drop and for the amount of game you’re getting this could prove to be a huge bargain if you grab it for a good price. Personally I’d ignore the people complaining about loot crates and slow progress. Just engross yourself in the action and enjoy this for what it is, and what it was always meant to be: fun.
